Afreet
Fire elemental · KOM loyalistWeakness: Not officially confirmed yet. Will be updated when GPTRACK50 reveals combat details.
Reward: Not officially confirmed yet. Will be updated when GPTRACK50 reveals drops or crafting chains.
Every confirmed boss and enemy type in Stupid Never Dies — the named bosses from the second trailer, the KOM faction they fight for, and the monster families you meet along the way.

Stupid Never Dies does not shy away from monsters — the player character is one, and the second trailer opens with a literal catalogue of the rest. This page is the bestiary we can stand behind, written strictly from what GPTRACK50 has shown on screen and listed on the official site. We will add weaknesses, drop tables, and crafting chains here the moment the developer confirms them — we will not write them now.
If a weakness, drop, or reward is not on this page, it has not been officially confirmed. We will update this section when GPTRACK50 reveals combat details, drops, or boss rewards.
Two named bosses appear with on-screen name cards in the second trailer: Afreet and the Wyvern. Both serve the Kingdom of Monsters (KOM), the faction that runs the dungeon empire Davy is trapped in. The trailer shows a third, larger creature in the final shot, but GPTRACK50 has not yet named it on screen — community nicknames exist, but we will not present any of them as confirmed boss names until the developer says so.
Below: what each named boss is, what they fight with, and what they fight for. Weaknesses, drops, and crafting chains are intentionally not listed yet — see the disclaimer above.
Afreet is a fire-elemental boss with proven loyalty to KOM — he drank the flames of hell to cement that loyalty. He burns with internal heat, fights with Overtech-enhanced gravity control, and is the first named boss the second trailer introduces. The official site describes him as a fire djinn whose flames come from inside, not from a casting focus.
The Wyvern is described by the developer as a vanguard of KOM’s army — the flying attackers that the kingdom sends first into engagements. The trailer reads them as classic beasts, with a strong Overtech-related lore framing that ties the dungeon empire’s soldiers together across the bestiary. Combat details have not been officially confirmed yet.
The second trailer and the official site show a wide range of monster families beyond the two named bosses. Below is the list we can stand behind from those sources — not a weakness / drop / craft list, just the enemy types that have been shown on screen and named on the official site.
The following items appear in fan discussions and in some pre-release coverage, but have not been officially confirmed by GPTRACK50 for Stupid Never Dies. We will add them to the bestiary the moment the developer confirms them — we will not write them as fact now.
Two confirmed bosses from the second trailer. Use the arrows to flip through the screenshots, or click any image to open a full-size preview.
Weakness: Not officially confirmed yet. Will be updated when GPTRACK50 reveals combat details.
Reward: Not officially confirmed yet. Will be updated when GPTRACK50 reveals drops or crafting chains.
Weakness: Not officially confirmed yet. Will be updated when GPTRACK50 reveals combat details.
Reward: Not officially confirmed yet. Will be updated when GPTRACK50 reveals drops or crafting chains.
Click any question to expand. All answers reflect only what GPTRACK50 has officially confirmed.
More from the Stupid Never Dies guide — picked up by editors for context, not auto-generated.